I am a game designer, software developer, and programmer. I currently reside in Phoenix, AZ. I've released several games over the past few years. The most notable of them are Kings & Corpses and Exponential Invasion. In 2013, I was also an intern at the Game CoLab, a coworking space and incubator for game developers in the valley. Since then, I've been an active contributor to the independent game development scene in the valley.
I know several programming languages; Most notably Objective-C and Swift. I design the majority of the interface and artwork for my own games. I have also worked with several talented musicians, including Andrew Matecha who did the music for Fragments and Rock Paper Missiles, and Mangadrive who did the score for Kings & Corpses and Exponential Retaliation.
Games for mobile and computer platforms.
All of my games, including the ones that are still in development, are available as open source projects. The games I have published are available on the App Store and some of them are paid titles ranging from around $0.99 to $2.99.
Exponential Invasion is a mathematical strategy game in which you need to move white numbers around a grid, add them together, and solve puzzles by overpowering the blue numbers.
Kings & Corpses
Kings & Corpses is a Chess-like puzzle game where you need to defend the king from the zombie infection!
Rock Paper Missiles
An evolution of the classic hand based strategy game, this time with an arsenal of new and exciting weapons!
The long anticipated sequel of my mathematical strategy game, Exponential Invasion. The game introduces new mechanics, a completely new design, and a level creator that will allow players to edit and share levels.
Synthesis is a game about container gardening where you must create rows of identical plants to harvest them, while keeping your garden from becoming overcrowded.
Devil's Due is a simple dungeon crawling game with touch gesture controls.